Game porting, graphics, and Metal skills from Apple.
Apple skills for porting games and rendering engines to Apple platforms.
Arranged in the author's recommended order. Walk through them in sequence, or open any one on its own.
ALWAYS use as the Metal 4 API reference and cross-API translation map when porting graphics code to Metal 4 - translating Metal 3, D3D12, or Vulkan calls, looking up any MTL4 / Metal 4 API or renamed type, finding…
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