ALWAYS use when compiling DXIL/HLSL to metallib with Metal shader converter (commonly referred to as MSC) via the metal-shaderconverter CLI or libmetalirconverter (IRCompiler, IRObject, IRShaderReflection) at…
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name: Compiling With Metal Shaderconverter
description: ALWAYS use when compiling DXIL/HLSL to metallib with Metal shader converter (commonly referred to as MSC) via the metal-shaderconverter CLI or libmetalirconverter (IRCompiler, IRObject, IRShaderReflection) at…
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# Compiling With Metal Shaderconverter
Part of the **Apple Game Porting Skills** pack by Apple (`apple/game-porting-toolkit`).
ALWAYS use when compiling DXIL/HLSL to metallib with Metal shader converter (commonly referred to as MSC) via the metal-shaderconverter CLI or libmetalirconverter (IRCompiler, IRObject, IRShaderReflection) at…
This catalog entry summarizes the skill for discovery. Get the full skill — including any bundled scripts and resources — from the source:
Full skill & source: https://github.com/apple/game-porting-toolkit/tree/main/game-porting-skills/skills/compiling-with-metal-shaderconverter
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