ALWAYS use when a user has a .gputrace file and needs to inspect, navigate, or extract resources from it using the gpudebug CLI. Covers draw calls, render encoders, pipeline state, resource bindings,…
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name: Using Gpudebug
description: ALWAYS use when a user has a .gputrace file and needs to inspect, navigate, or extract resources from it using the gpudebug CLI. Covers draw calls, render encoders, pipeline state, resource bindings,…
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# Using Gpudebug
Part of the **Apple Game Porting Skills** pack by Apple (`apple/game-porting-toolkit`).
ALWAYS use when a user has a .gputrace file and needs to inspect, navigate, or extract resources from it using the gpudebug CLI. Covers draw calls, render encoders, pipeline state, resource bindings,…
This catalog entry summarizes the skill for discovery. Get the full skill — including any bundled scripts and resources — from the source:
Full skill & source: https://github.com/apple/game-porting-toolkit/tree/main/game-porting-skills/skills/using-gpudebug
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