ALWAYS use when creating Metal pipeline state objects with Metal 4 descriptors (MTL4RenderPipelineDescriptor, MTL4ComputePipelineDescriptor, MTL4MeshRenderPipelineDescriptor) via MTL4Compiler. Covers function…
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name: Creating Metal4 Shader Pipelines
description: ALWAYS use when creating Metal pipeline state objects with Metal 4 descriptors (MTL4RenderPipelineDescriptor, MTL4ComputePipelineDescriptor, MTL4MeshRenderPipelineDescriptor) via MTL4Compiler. Covers function…
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# Creating Metal4 Shader Pipelines
Part of the **Apple Game Porting Skills** pack by Apple (`apple/game-porting-toolkit`).
ALWAYS use when creating Metal pipeline state objects with Metal 4 descriptors (MTL4RenderPipelineDescriptor, MTL4ComputePipelineDescriptor, MTL4MeshRenderPipelineDescriptor) via MTL4Compiler. Covers function…
This catalog entry summarizes the skill for discovery. Get the full skill — including any bundled scripts and resources — from the source:
Full skill & source: https://github.com/apple/game-porting-toolkit/tree/main/game-porting-skills/skills/creating-metal4-shader-pipelines
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