Runs a structured design critique using product goals, usability heuristics, visual principles, and prioritized recommendations.
---
name: design-critique
description: "Gives structured, constructive feedback on any design using UX frameworks. Use when asked to critique a design, review a UI, give feedback on a Figma file or wireframe, assess a user flow, or evaluate a design against UX principles. Applies Jobs-to-be-Done, Gestalt principles, and usability heuristics to give actionable feedback with prioritised issues and specific recommendations."
---
# Design Critique Skill
This skill provides structured, actionable design feedback using established UX frameworks. It balances positive observations with clear, prioritised improvement suggestions.
## Required Inputs
Ask the user for these if not provided:
- **What is being reviewed** (screen, flow, component, full product)
- **Design description or attached image** (describe it if no image — the skill will still work)
- **User goal** (what is the user trying to accomplish with this design?)
- **Context** (web / mobile / desktop app / physical product)
- **Stage** (early wireframe / mid-fidelity / high-fidelity / live product)
- **Primary concern** (optional — e.g. "I'm worried the onboarding is too long" or "I think the CTA is unclear")
## Output Structure
---
# Design Critique: [Design Name or Screen]
… load the full skill through Skill Me