The stills factory for software marketing - framed screenshots and social images shipped as runnable HTML/CSS, plus art-direction specs for every static launch asset.
Seven skills that produce static marketing imagery. Two end in runnable HTML/CSS artifact generation - marketing-screenshot-craft and social-image-designer build the framed composition or social card in code, so a session ends in an asset, not a brief - and the other five emit production-ready art-direction specs and say so. Covers marketing screenshots on a real fixture dataset, device mockups, website hero artwork, App Store screenshot sets, Product Hunt galleries, social and OG images, and feature graphics. Everything reads as shipping product instead of template output.
Arranged in the author's recommended order. Walk through them in sequence, or open any one on its own.
Turns real product UI into marketing-grade screenshot stills - flat-on framing, 12-16px radius frame, 1px hairline border, 2x capture, 20-40 percent edge crop, theme matched to the page - builds the internally consistent fixture dataset that makes every shot read as shipping product, and ships the framed composition as a runnable HTML/CSS artifact. Use when someone asks "make our product screenshots look premium", "how should I frame UI screenshots for our website", "our marketing screenshots look fake - fix them", "set up realistic demo data for screenshots", or when any campaign needs its first still. Do NOT use for compositing UI onto a physical device screen - use screen-compositing-craft instead; for deciding whether a device frame belongs at all, use device-mockup-direction; for what to show in a generated photograph, use photoreal-prompt-craft.
View skill